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Other Companies => Dream Pod 9 => Topic started by: Wizard on July 22, 2010, 05:16:03 PM



Title: Heavy Gear: Blitz! Lightning League Info
Post by: Wizard on July 22, 2010, 05:16:03 PM
Within the next 2-3 weeks I will begin a Heavy Gear league. Ideally, I will use this forum to run the league match-ups will be posted here each week, along with the week's scenario. The league will last just long enough for each player to play each other player once. The winner will be decided by overall VPs. Whether there is a fee to enter, and therefore a prize, I leave to the players to decide. I intend to introduce optional rules, a different one each week, to test them out and determine if any are worth using in a larger campaign or tournament.


Title: Re: Heavy Gear: Blitz! Lightning League
Post by: Wizard on July 27, 2010, 11:52:44 PM
For those who will be participating in the league I need to know how many TV and what PLs each of you is capable of. For example, I am capable of fielding about 1250 TV at PL 1-3, and I'm incapable of fielding PL 4 (I have no heavy tanks or koalas). Everyone ought to be able to field a 500 TV PL1 force, so if at any point in the league, a player can't meet the mission requirements, he and his opponent will play "Border Skirmish" instead of the normal mission for the week. I will endeavor to fashion missions that all players can participate in, and to that end, I need to know what everyone has access to.

For Leagueless or any army which cannot play at a certain PL, use the closest PL to the one described in the mission. If the lower PL player wins the game according to the victory %, he gains VP equal to the diffierence in army PL.

So reply to this thread with 1. your preference of prize/cost to enter or not, and 2. TV/PL you are capable of, or plan to be capable of in the coming weeks.


Title: Re: Heavy Gear: Blitz! Lightning League
Post by: WickedlyLance on July 29, 2010, 07:51:30 PM
...I can field 750 at every PL except 4.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Stufftingle on August 03, 2010, 05:34:42 PM
For PL1 I can run ~1000 pts. I can field 1400 pts comfortably at PL2.  Won't be able to do PL3 until I get my Fire Support.  At PL4 I could field 900 pts.

I'd prefer to keep games at 1k regardless of PL for sake of flexibility in what we get to field.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Darzoni on August 07, 2010, 11:43:33 AM
Leagueless: 1690 TV, PL2.  Leagueless are flexible enough that this number can change, though the PL can't.
Peace Officer Corps (what I'll actually be playing): Given that I can field nearly all my models under POC because of the Growing Pains rule... probably about 2000 TV, up to PL3 until I pick up a PR Strike Squad.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: WickedlyLance on August 07, 2010, 11:56:31 AM
Izzat Tag'er-Nuts? IS THAT YOU, TAGGER NUTS AKA Stufftingle?!


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Wizard on August 07, 2010, 03:32:36 PM
Obviously you can't field Lance's stuff when you find him, and you have to pick one faction for the league. If you pick Leagueless, in PL3/4 games, you will use PL2 army construction rules, but gain 3/4 advantages such as support points.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Darzoni on August 08, 2010, 10:38:10 AM
Obviously you can't field Lance's stuff when you find him, and you have to pick one faction for the league. If you pick Leagueless, in PL3/4 games, you will use PL2 army construction rules, but gain 3/4 advantages such as support points.

I wasn't counting Lance's stuff at all.

On-Hand:
  Bear x1
  Bobcat x2
  Chieftain x1
  Command Jaeger x2
  Demo Drones x2
  Ferret x2
  Jaegers x4
  King Cobra x1
  Mad-Dog R
  Mammoth x1
  Pit Bulls x10
  SD Jaeger x2
  Skirmishers x7
  Spitting Cobra x3
  Warriors x4

Coming:
  Hoplite x2
  Jaguars x2
  PR Infantry Box x1
  PRDF Strike Squad x1


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Wizard on August 09, 2010, 12:29:29 AM
Oh my apologies. I read:

... Given that I can field nearly all my models ...

And saw ...Given that I can field nearly all my brothers models...


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Darzoni on August 09, 2010, 10:14:51 AM
Oh my apologies. I read:

... Given that I can field nearly all my models ...

And saw ...Given that I can field nearly all my brothers models...

Well, I could be a dick and strong-arm him into letting me use his models.  Not something I want to do though.
I ended up ordering the models to put together a Peace River Special Forces squad instead of a PR Strike squad.  Those dudes are pretty scary: you don't need to make them Veteran to upgrade their Att & Def and they all start with EW 2.  TV intensive though.

I have to say that building armies for HGB has required me to think differently about how the models function.  Instead of grouping things together in squads and painting them up that way like I would for WH40k or WHFB, the models can be marked as individuals and shuffled around into different squads.  That is, the models are individuals for the most part.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: WickedlyLance on August 09, 2010, 01:47:34 PM
You could TRY to strong arm me. There's a difference.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Black Knight on August 09, 2010, 06:29:35 PM
As of current I can easily depoly about 2000+ South Army units.  Also about 500-750 of the Utopian army.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: WickedlyLance on August 10, 2010, 11:55:08 AM
Beware the Humanist Alliance. They be Heavy Metal.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Stufftingle on August 10, 2010, 03:00:45 PM
Aye... one and the same.  And Humanist is 'eavy amazing!  Can't wait to kick some ass...


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: WickedlyLance on August 11, 2010, 12:28:31 PM
Hate you Taggert!!!


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Stufftingle on August 11, 2010, 03:21:18 PM
You must first know what I am to properly hate me.... Tagert.... one "g"....  It shall be on the last breath of those you take to the field to defy me.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Darzoni on August 11, 2010, 11:03:30 PM
So... clarification on the PL rules.

If the PL is lower than you can field using your army rules, you use the lowest PL when building the army?
If the PL is higher than you can field using your army rules, you use the highest PL when building the army?


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Wizard on August 11, 2010, 11:48:30 PM
I decided you choose the PL, because it is conceivable, at least in the case of being defaulted to PL 2, that taking minimum requirements will cost more than the allotted TV. Not likely, but it wouldn't surprise me. If the players agree that your way is better, then I have no problem with that. That was my original plan, but being stuck at PL 2 severely pigeon-holes your army, and Leagueless especially would be stuck there a lot.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Black Knight on August 12, 2010, 11:47:15 AM
I thought we were doing the Army/Regiment no matter the PL . Using the required PL requirements . I think since a lot us are getting started that would be easier. Infantry is the filler for core and a lot us are missing currently . So for example SRA for the PL 1 I would have a Gear G.P. Squad and a Fire Support Squad. Otherwise I would have to try and fit two G.P. in 500 points. Either way how exactly we doing this ?


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Mazin1 on August 12, 2010, 04:40:03 PM
Looks like I'm out. Is have to get infantry to be competitive at pl 1 at 500 points.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Wizard on August 12, 2010, 07:15:43 PM
Each Scenario has a fixed TV and PL.

Each player must choose a faction and stick to that faction for all games.

If your faction does not allow you to play at the scenario's PL, then you chose which PL to use for army construction.

If you wish to play a Regiment of Note, then you must use that Regiment in all games. If your RoN does not allow you to play a scenario, then you use your base faction rules for that scenario.

In all cases you have support points available as indicated by the scenario's PL.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Wizard on August 12, 2010, 07:22:06 PM
Looks like I'm out. Is have to get infantry to be competitive at pl 1 at 500 points.

Who is you?


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Black Knight on August 13, 2010, 12:37:46 PM
I'm assuming that is L of the store , since he is the only one missing.

As for what I said , infantry is not required. However they cheaply fill in core requirements for an Army in low point games.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Darzoni on August 13, 2010, 12:45:18 PM
Looks like I'm out. Is have to get infantry to be competitive at pl 1 at 500 points.

Who is you?

Nah, that's gotta be our local Black Talons player.  He's a huge Mazinger fan.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Wizard on August 13, 2010, 12:48:58 PM
My only core choice is GP squads.


Title: Re: Heavy Gear: Blitz! Lightning League Info
Post by: Darzoni on August 14, 2010, 11:20:13 AM
My only core choice is GP squads.

Man, sucks to be UMFA.  Infantry is not a core.  *point laugh, is shot by a snub cannon in retaliation*

North GP Squads ain't bad- they get a lot of variety like the other GP squads.


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